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Donsol app for iPhone and iPad


4.2 ( 3632 ratings )
Games Adventure Card
Developer: David Mondou-Labbe
1.99 USD
Current version: 1.7, last update: 7 years ago
First release : 19 Mar 2015
App size: 13.86 Mb

Donsol is a simple solitary card game, designed by John Eternal during Train Jam, where you must go through a series of rooms(4 cards) with the tools available.

Pros and cons of Donsol app for iPhone and iPad

Donsol app good for

Tricky to get the hang of, but wonderfully addictive at the same time. Splendid.
I like it, simple and fun. Kinda confused about how shields work. The fonts can also be a little too small on larger phones.

Some bad moments

Was my favorite Apple Watch game but than the app for watch went away. Please bring back, would be a 5 star game than.
As far as I can tell, no actual explanation of how things work. could use a tutorial or a rule book in the app somewhere.
Love the game and like learning the game as I play (thanks for not handholding). But I cannot listen to my own music while playing. Really would love that fixed.
Please add option to turn off sounds. Would love to listen to music while I play with sounds off so it doesnt keep stopping my songs. Also, a tutorial would be nice, although playing a while can solve this. Fun game otherwise.
This new version puts on a little visual polish and the improvements in display at the top and info on the cards make your current progress more understandable. The average new user may still want to see the developers game guide on his website but its fun to figure it out for yourself too. Simple, addictive, quick-play dungeon run using a regular poker card deck. For 99 cents is a great value because you will keep wanting to play over and over just to see if you can get to the end of the deck dungeon. Draw 4 cards, equip shield, slay monsters, heal with potions and exit the deck dungeon. Red cards are beneficial. Black cards are harmful. Diamonds are shields, Hearts are potions, Spades, Clubs and Jokers are monsters. Red number cards equal their value and face cards (J, Q, K, A) equal 11. You begin with a max of 21 health points and can never go higher. You can only drink one health potion per room. You can fight a monster without shield, but suffer full damage. Equipping a shield allows you to absorb the damage difference from the monster value. If you have an 8 shield equipped, by attacking a 9 monster you suffer 1 damage. Shields can only defend monsters in descending value and if you use a shield on a higher value monster than the previous, it will break. Broken shields leave you unarmored, and you take full damage. Black number cards equal their value and face cards are as follows J is 11, Q is 13, K is 15, A is 17 and Jokers are both equal to 21. Once you have dealt with at least 3 cards, you can move onto the next room (set of 4 cards), moving the remainder card to the bottom of the deck. Running away from the room moves the cards to the bottom of the deck. You can run away from a room you have not interacted with, once in a row. The card artwork and procedurally generated castle intro screen are pleasantly minimalistic and cool. Highly recommended!
This game is fun, addictive, and simple. Love the black metal art design. Beware—its tough. Still havent beaten it. The rules are little bit obscure, but Im getting the hang of it. This review is getting in the way of my playing the game more. Stop bothering me.